Paralives on Mac
Native Apple Silicon build. Intel Macs are not supported; M1 is below the minimum, M2 and M3 are officially supported.
Last updated 2026-05-26
macOS system requirements
Bare minimum
Minimum
- OS
- macOS Big Sur 11 or newer
- CPU
- Apple M2
- RAM
- 12 GB unified memory
- Storage
- 15 GB available
- Notes
- Apple Silicon only — no Intel build
Smooth play
Recommended
- OS
- macOS Sonoma 14 or newer
- CPU
- Apple M3
- RAM
- 16 GB unified memory
- Storage
- 15 GB on internal SSD
- Notes
- Air, Pro, Studio, or Mini — all M2+ chips supported
Chip compatibility matrix
| Chip | Status | Notes |
|---|---|---|
| Intel (any) | Not supported | Not on the supported list. Paralives does not ship an Intel macOS build. |
| M1 / M1 Pro / M1 Max | Below minimum | Below the official minimum (M2). Game may launch but is not officially tested. |
| M2 / M2 Pro / M2 Max | Supported | Official minimum. Solid performance at 1080p with mid settings. |
| M3 / M3 Pro / M3 Max / M4 | Recommended | Recommended tier. 1440p and high settings are comfortable. |
Rosetta
Do I need Rosetta?
Not needed. Paralives ships as a native Apple Silicon (arm64) binary — no translation layer involved.
Known issues
Mac quirks
- •Window-mode toggle (Cmd+Enter) is not bound by default; remap in Settings → Display.
- •Some Steam overlay shortcuts collide with macOS system shortcuts (Cmd+Tab, Mission Control).
- •First launch can take 30-60 seconds while shaders compile — this is one-time.